![]() If you don't know these basics then we recommend that you watch our introduction courses. You need to know the basics of Substance Painter and Blender. He’s worked on games like The Division 2 at Ubisoft, Forza Horizon 3 at Playground Games, and as a Freelancer on multiple projects as an Environment Artist and Material Artist. and how to set up and save a final render image.Įmiel Sleegers is a senior environment and material artist currently working in the AAA Game Industry. In Blender you'll learn how to set up a render scene, adding materials to your models and adding a custom sky HDRI along with sky and area lights. As you're laying out your UVs, put models you want to be in the same texture set in the same UDIM range. If your Texture Sets are messy and objects are across multiple sets, texturing becomes much harder than it has to be. You'll also learn how to create flexible smart materials, how to create hyper-realistic rust and dirt and how to manage correct material response on your textures. Plan how your Texture Sets in Substance Painter will be set up when you're UV mapping your character. Learn how to prepare an asset for baking and how to create a quick and perfect bake using Substance Painter. In Advanced Texturing in Substance Painter, you will learn how to create well-organized, high-quality advanced textures using Substance Painter and how to render assets - along with their textures using Blender & Cycles.
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